(playerid)
playerid
The ID of the player to remove from their vehicle.
- The exiting animation is not synced for other players.
- This function will not work when used in OnPlayerEnterVehicle, because the player isn't in the vehicle when the callback is called. Use OnPlayerStateChange instead(see the example below).
- The player isn't removed if he is in a RC Vehicle.
// Example - Players can only drive vehicles if they have 10 score.
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER && GetPlayerScore(playerid) < 10) // PlAYER_STATE_DRIVER = 2
{
RemovePlayerFromVehicle(playerid);
}
return 1;
}
The following functions may be useful, as they are related to this function in one way or another.