(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2)
modelid
The Model ID for the vehicle.
Float:spawn_X
The X-coordinate for the vehicle.
Float:spawn_Y
The Y-coordinate for the vehicle.
Float:spawn_Z
The Z-coordinate for the vehicle.
Float:z_angle
Direction of vehicle - angle.
color1
The primary color ID. -1 for random.
color2
The secondary color ID. -1 for random.
public OnGameModeInit()
{
// Add a Hydra to the game
AddStaticVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1);
return 1;
}
The following functions may be useful, as they are related to this function in one way or another.